[DEPRECATED] Phaser application based upon Ben Sparks' tutorial.
This repository has been archived on 2023-05-02. You can view files and clone it, but cannot push or open issues or pull requests.
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James Skemp 6817e87f68 Update README.md 2016-01-13 17:24:23 -06:00
assets Added auto-damage upgrade, although now upgrades can no longer be purchased. 2015-09-26 11:25:19 -05:00
lib Started creating game, and enabled Intellisense for Visual Studio. 2015-09-26 06:28:29 -05:00
src Now displaying the level and number of kills/remaining kills per level. 2015-09-26 18:01:41 -05:00
.gitignore Added git ignore to ignore thumbs.db files. 2015-09-26 07:58:16 -05:00
README.md Update README.md 2016-01-13 17:24:23 -06:00
index.html Created basic HTML page and empty game code. 2015-09-26 06:24:08 -05:00

README.md

Note: This repo is no longer maintained. See https://github.com/JamesSkemp/PhaserTutorials for the current version of this, as well other Phaser tutorials.

Phaser Clicker Tutorial

Phaser application based upon Ben Sparks' tutorial.

Assets

Assets in assets/496_RPG_icons are licensed under a CC0 license, and are available from http://opengameart.org/content/496-pixel-art-icons-for-medievalfantasy-rpg

Author is 7Soul1

Assets in assets/allacrost_enemy_sprites are licensed under a CC-BY-SA 3.0 license, and are available from http://opengameart.org/content/2d-rpg-enemy-set

Various people produced the sprites in this set. Please attribute to either "Hero of Allacrost - http://www.allacrost.org" or the individual artists listed below. - Brett Steele (Safir-Kreuz) - Joe Raucci (Sylon) - Vicki Beinhart (Namakoro) - Tyler Olsen (Roots)

Assets in assets/parallax_forest_pack are licensed under a CC0 license, and are available from http://opengameart.org/content/forest-background

Author is ansimuz on OpenGameArt.org