gdquest-2d-project-start/player.tscn

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[gd_scene load_steps=8 format=3 uid="uid://ba1onw8ja6l24"]
[ext_resource type="Script" path="res://player.gd" id="1_htfuq"]
[ext_resource type="PackedScene" uid="uid://pbmyh1qru7p" path="res://characters/happy_boo/happy_boo.tscn" id="1_yispp"]
[ext_resource type="PackedScene" uid="uid://c30f23qbcla64" path="res://gun.tscn" id="3_2xdlw"]
[sub_resource type="CircleShape2D" id="CircleShape2D_53acx"]
radius = 31.0
[sub_resource type="CircleShape2D" id="CircleShape2D_mkwpp"]
radius = 36.1386
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_5tf3q"]
bg_color = Color(0.152941, 0.168627, 0.188235, 1)
corner_radius_top_left = 8
corner_radius_top_right = 8
corner_radius_bottom_right = 8
corner_radius_bottom_left = 8
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_npai3"]
bg_color = Color(0.623529, 0.866667, 0.317647, 1)
corner_radius_top_left = 8
corner_radius_top_right = 8
corner_radius_bottom_right = 8
corner_radius_bottom_left = 8
[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_htfuq")
[node name="HappyBoo" parent="." instance=ExtResource("1_yispp")]
unique_name_in_owner = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_53acx")
[node name="Camera2D" type="Camera2D" parent="."]
[node name="Gun" parent="." instance=ExtResource("3_2xdlw")]
position = Vector2(0, -53)
[node name="HurtBox" type="Area2D" parent="."]
unique_name_in_owner = true
collision_layer = 0
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="HurtBox"]
shape = SubResource("CircleShape2D_mkwpp")
debug_color = Color(0.792157, 0.376471, 0.545098, 0.419608)
[node name="ProgressBar" type="ProgressBar" parent="."]
unique_name_in_owner = true
offset_left = -88.0
offset_top = -137.0
offset_right = 92.0
offset_bottom = -110.0
theme_override_styles/background = SubResource("StyleBoxFlat_5tf3q")
theme_override_styles/fill = SubResource("StyleBoxFlat_npai3")
value = 100.0
show_percentage = false