gdquest-2d-project-start/bullet.tscn

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[gd_scene load_steps=4 format=3 uid="uid://cav38t37qa74k"]
[ext_resource type="Texture2D" uid="uid://dftkbqwsfd68r" path="res://pistol/projectile.png" id="1_3vtra"]
[ext_resource type="Script" path="res://bullet.gd" id="1_6niae"]
[sub_resource type="CircleShape2D" id="CircleShape2D_d5m6x"]
radius = 16.0
[node name="Bullet" type="Area2D"]
top_level = true
collision_layer = 0
collision_mask = 3
script = ExtResource("1_6niae")
[node name="Projectile" type="Sprite2D" parent="."]
position = Vector2(-11, 0)
texture = ExtResource("1_3vtra")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_d5m6x")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]