Copied over code from XML testing project.

This commit is contained in:
James Skemp 2015-01-24 12:18:19 -06:00
parent 8cc7fb4afa
commit c23bc2f063
45 changed files with 958 additions and 26 deletions

32
.gitignore vendored
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# Built application files
*.apk
*.ap_
# Files for the Dalvik VM
*.dex
# Java class files
*.class
# Generated files
bin/
gen/
# Gradle files
.gradle/
build/
# Local configuration file (sdk path, etc)
local.properties
# Proguard folder generated by Eclipse
proguard/
# Log Files
*.log
.gradle
/local.properties
/.idea/workspace.xml
/.idea/libraries
.DS_Store
/build

1
.idea/.name Normal file
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My Video Games from XML

23
.idea/compiler.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CompilerConfiguration">
<option name="DEFAULT_COMPILER" value="Javac" />
<resourceExtensions />
<wildcardResourcePatterns>
<entry name="!?*.java" />
<entry name="!?*.form" />
<entry name="!?*.class" />
<entry name="!?*.groovy" />
<entry name="!?*.scala" />
<entry name="!?*.flex" />
<entry name="!?*.kt" />
<entry name="!?*.clj" />
</wildcardResourcePatterns>
<annotationProcessing>
<profile default="true" name="Default" enabled="false">
<processorPath useClasspath="true" />
</profile>
</annotationProcessing>
</component>
</project>

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<component name="CopyrightManager">
<settings default="" />
</component>

5
.idea/encodings.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" useUTFGuessing="true" native2AsciiForPropertiesFiles="false" />
</project>

19
.idea/gradle.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="GradleSettings">
<option name="linkedExternalProjectsSettings">
<GradleProjectSettings>
<option name="distributionType" value="LOCAL" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="gradleHome" value="C:\Program Files (x86)\Android\android-studio\gradle\gradle-2.2.1" />
<option name="modules">
<set>
<option value="$PROJECT_DIR$" />
<option value="$PROJECT_DIR$/app" />
</set>
</option>
</GradleProjectSettings>
</option>
</component>
</project>

10
.idea/misc.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="EntryPointsManager">
<entry_points version="2.0" />
</component>
<component name="ProjectRootManager" version="2" languageLevel="JDK_1_7" assert-keyword="true" jdk-15="true" project-jdk-name="1.8" project-jdk-type="JavaSDK">
<output url="file://$PROJECT_DIR$/build/classes" />
</component>
</project>

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.idea/modules.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/MyVideoGamesfromXML.iml" filepath="$PROJECT_DIR$/MyVideoGamesfromXML.iml" />
<module fileurl="file://$PROJECT_DIR$/app/app.iml" filepath="$PROJECT_DIR$/app/app.iml" />
</modules>
</component>
</project>

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<component name="DependencyValidationManager">
<state>
<option name="SKIP_IMPORT_STATEMENTS" value="false" />
</state>
</component>

7
.idea/vcs.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="" />
</component>
</project>

21
MyVideoGamesfromXML.iml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<module external.linked.project.path="$MODULE_DIR$" external.root.project.path="$MODULE_DIR$" external.system.id="GRADLE" type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="java-gradle" name="Java-Gradle">
<configuration>
<option name="BUILD_FOLDER_PATH" value="$MODULE_DIR$/build" />
</configuration>
</facet>
</component>
<component name="NewModuleRootManager" inherit-compiler-output="false">
<output url="file://$MODULE_DIR$/build/classes/main" />
<output-test url="file://$MODULE_DIR$/build/classes/test" />
<exclude-output />
<content url="file://$MODULE_DIR$">
<excludeFolder url="file://$MODULE_DIR$/.gradle" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>

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app/.gitignore vendored Normal file
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/build

91
app/app.iml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<module external.linked.project.path="$MODULE_DIR$" external.root.project.path="$MODULE_DIR$/.." external.system.id="GRADLE" type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="android-gradle" name="Android-Gradle">
<configuration>
<option name="GRADLE_PROJECT_PATH" value=":app" />
</configuration>
</facet>
<facet type="android" name="Android">
<configuration>
<option name="SELECTED_BUILD_VARIANT" value="debug" />
<option name="ASSEMBLE_TASK_NAME" value="assembleDebug" />
<option name="COMPILE_JAVA_TASK_NAME" value="compileDebugSources" />
<option name="ASSEMBLE_TEST_TASK_NAME" value="assembleDebugTest" />
<option name="SOURCE_GEN_TASK_NAME" value="generateDebugSources" />
<option name="TEST_SOURCE_GEN_TASK_NAME" value="generateDebugTestSources" />
<option name="ALLOW_USER_CONFIGURATION" value="false" />
<option name="MANIFEST_FILE_RELATIVE_PATH" value="/src/main/AndroidManifest.xml" />
<option name="RES_FOLDER_RELATIVE_PATH" value="/src/main/res" />
<option name="RES_FOLDERS_RELATIVE_PATH" value="file://$MODULE_DIR$/src/main/res" />
<option name="ASSETS_FOLDER_RELATIVE_PATH" value="/src/main/assets" />
</configuration>
</facet>
</component>
<component name="NewModuleRootManager" inherit-compiler-output="false">
<output url="file://$MODULE_DIR$/build/intermediates/classes/debug" />
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/r/debug" isTestSource="false" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/aidl/debug" isTestSource="false" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/buildConfig/debug" isTestSource="false" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/rs/debug" isTestSource="false" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/res/rs/debug" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/res/generated/debug" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/r/test/debug" isTestSource="true" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/aidl/test/debug" isTestSource="true" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/buildConfig/test/debug" isTestSource="true" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/rs/test/debug" isTestSource="true" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/res/rs/test/debug" type="java-test-resource" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/res/generated/test/debug" type="java-test-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/res" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/resources" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/assets" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/aidl" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/java" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/jni" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/rs" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/res" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/main/resources" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/main/assets" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/main/aidl" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/java" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/jni" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/rs" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/res" type="java-test-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/resources" type="java-test-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/assets" type="java-test-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/aidl" isTestSource="true" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/java" isTestSource="true" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/jni" isTestSource="true" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/rs" isTestSource="true" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/assets" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/bundles" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/classes" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/coverage-instrumented-classes" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/dependency-cache" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/dex" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/dex-cache" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/incremental" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/jacoco" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/javaResources" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/libs" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/lint" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/manifests" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/ndk" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/pre-dexed" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/proguard" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/res" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/rs" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/symbols" />
<excludeFolder url="file://$MODULE_DIR$/build/outputs" />
<excludeFolder url="file://$MODULE_DIR$/build/tmp" />
</content>
<orderEntry type="jdk" jdkName="Android API 21 Platform" jdkType="Android SDK" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" exported="" name="appcompat-v7-21.0.3" level="project" />
<orderEntry type="library" exported="" name="support-v4-21.0.3" level="project" />
<orderEntry type="library" exported="" name="support-annotations-21.0.3" level="project" />
</component>
</module>

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app/build.gradle Normal file
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apply plugin: 'com.android.application'
android {
compileSdkVersion 21
buildToolsVersion "21.1.2"
defaultConfig {
applicationId "com.jamesrskemp.myvideogamesfromxml"
minSdkVersion 19
targetSdkVersion 21
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:21.0.3'
}

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app/proguard-rules.pro vendored Normal file
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# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in C:\Program Files (x86)\Android\sdk/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

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package com.jamesrskemp.myvideogamesfromxml;
import android.app.Application;
import android.test.ApplicationTestCase;
/**
* <a href="http://d.android.com/tools/testing/testing_android.html">Testing Fundamentals</a>
*/
public class ApplicationTest extends ApplicationTestCase<Application> {
public ApplicationTest() {
super(Application.class);
}
}

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.jamesrskemp.myvideogamesfromxml" >
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name=".MainActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".GamesActivity"
android:label="@string/title_activity_games"
android:parentActivityName=".MainActivity" >
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.jamesrskemp.myvideogamesfromxml.MainActivity" />
</activity>
<activity
android:name=".HardwareActivity"
android:label="@string/title_activity_hardware"
android:parentActivityName=".MainActivity" >
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.jamesrskemp.myvideogamesfromxml.MainActivity" />
</activity>
</application>
</manifest>

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package com.jamesrskemp.myvideogamesfromxml;
import android.content.Context;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ArrayAdapter;
import android.widget.TextView;
import java.util.List;
/**
* Created by James on 1/24/2015.
*/
public class GameSelectionListAdapter extends ArrayAdapter<VideoGame> {
public GameSelectionListAdapter(Context context, List<VideoGame> viewModel) {
super(context, 0, viewModel);
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
VideoGame item = getItem(position);
// Check if an existing view is being reused, otherwise inflate the view.
if (convertView == null) {
convertView = LayoutInflater.from(getContext()).inflate(R.layout.list_game_selection, parent, false);
}
TextView title = (TextView) convertView.findViewById(R.id.list_game_selection_title);
title.setText(item.title);
TextView system = (TextView) convertView.findViewById(R.id.list_game_selection_system);
system.setText(item.system);
title.append(" (Own: " + item.own + ")");
TextView purchase = (TextView) convertView.findViewById(R.id.list_game_selection_purchase);
purchase.setText(item.purchaseDate + " " + item.purchasePrice + " " + item.purchasePlace);
TextView notes = (TextView) convertView.findViewById(R.id.list_game_selection_notes);
notes.setText(item.notes);
return convertView;
}
}

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package com.jamesrskemp.myvideogamesfromxml;
import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
public class GamesActivity extends ActionBarActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_games);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_games, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}

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package com.jamesrskemp.myvideogamesfromxml;
import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
public class HardwareActivity extends ActionBarActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_hardware);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_hardware, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}

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package com.jamesrskemp.myvideogamesfromxml;
import android.content.Intent;
import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
public class MainActivity extends ActionBarActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
public void navigateToGames(View view) {
Intent intent = new Intent(this, GamesActivity.class);
startActivity(intent);
}
public void navigateToHardware(View view) {
Intent intent = new Intent(this, HardwareActivity.class);
startActivity(intent);
}
}

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package com.jamesrskemp.myvideogamesfromxml;
/**
* Created by James on 1/24/2015.
*/
public class VideoGame {
public long id;
public String title;
public String system;
public String notes;
public String own;
public String purchaseDate;
public String purchasePrice;
public String purchasePlace;
public String sellDate;
public String sellPrice;
public String sellPlace;
public String addOn;
public String electronic;
public Boolean beat;
public VideoGame() { }
}

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package com.jamesrskemp.myvideogamesfromxml;
import java.util.Comparator;
/**
* Created by James on 1/24/2015.
*/
public class VideoGameComparer implements Comparator<VideoGame> {
@Override
public int compare(VideoGame x, VideoGame y) {
int value = x.title.compareTo(y.title);
if (value == 0) {
value = x.system.compareTo(y.system);
}
return value;
}
}

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<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:paddingBottom="@dimen/activity_vertical_margin"
tools:context="com.jamesrskemp.myvideogamesfromxml.GamesActivity">
<ListView
android:id="@+id/list_games"
android:layout_width="match_parent"
android:layout_height="wrap_content"></ListView>
</RelativeLayout>

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<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:paddingBottom="@dimen/activity_vertical_margin"
tools:context="com.jamesrskemp.myvideogamesfromxml.HardwareActivity">
<ListView
android:id="@+id/list_hardware"
android:layout_width="match_parent"
android:layout_height="wrap_content"></ListView>
</RelativeLayout>

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<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:paddingBottom="@dimen/activity_vertical_margin"
tools:context=".MainActivity"
android:orientation="vertical"
>
<Button
android:text="@string/view_games"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="@dimen/activity_vertical_margin"
android:layout_marginBottom="@dimen/activity_vertical_margin"
android:textSize="24sp"
android:onClick="navigateToGames"
/>
<Button
android:text="@string/view_hardware"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="@dimen/activity_vertical_margin"
android:layout_marginBottom="@dimen/activity_vertical_margin"
android:textSize="24sp"
android:onClick="navigateToHardware"
/>
</LinearLayout>

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<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent">
<TextView
android:id="@+id/list_game_selection_title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textStyle="bold"/>
<TextView
android:id="@+id/list_game_selection_system"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
<TextView
android:id="@+id/list_game_selection_purchase"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
<TextView
android:id="@+id/list_game_selection_notes"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
</LinearLayout>

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<menu xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
tools:context="com.jamesrskemp.myvideogamesfromxml.GamesActivity">
<item android:id="@+id/action_settings"
android:title="@string/action_settings"
android:orderInCategory="100"
app:showAsAction="never"/>
</menu>

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<menu xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
tools:context="com.jamesrskemp.myvideogamesfromxml.HardwareActivity">
<item android:id="@+id/action_settings"
android:title="@string/action_settings"
android:orderInCategory="100"
app:showAsAction="never"/>
</menu>

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<menu xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
tools:context=".MainActivity">
<item android:id="@+id/action_settings"
android:title="@string/action_settings"
android:orderInCategory="100"
app:showAsAction="never"/>
</menu>

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<resources>
<!-- Example customization of dimensions originally defined in res/values/dimens.xml
(such as screen margins) for screens with more than 820dp of available width. This
would include 7" and 10" devices in landscape (~960dp and ~1280dp respectively). -->
<dimen name="activity_horizontal_margin">64dp</dimen>
</resources>

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<resources>
<!-- Default screen margins, per the Android Design guidelines. -->
<dimen name="activity_horizontal_margin">16dp</dimen>
<dimen name="activity_vertical_margin">16dp</dimen>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">My Video Games from XML</string>
<string name="hello_world">Hello world!</string>
<string name="action_settings">Settings</string>
<string name="view_games">View Games</string>
<string name="view_hardware">View Hardware</string>
<string name="title_activity_games">Video Games</string>
<string name="title_activity_hardware">Video Game Hardware</string>
</resources>

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<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
</style>
</resources>

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build.gradle Normal file
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// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.0.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
jcenter()
}
}

18
gradle.properties Normal file
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# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxPermSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true

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#Wed Apr 10 15:27:10 PDT 2013
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.2.1-all.zip

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gradlew vendored Normal file
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#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

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gradlew.bat vendored Normal file
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@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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settings.gradle Normal file
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include ':app'